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Divinity 2 crafting overhaul
Divinity 2 crafting overhaul








Finally, you can start the game with a bucket on your head! Reduces the AP cost for sneaking in combat, making mid-battle stealth a much more viable tactic. Be wary, however: they come with slight drawbacks. This mod adds apocalyptically powerful Source spells that let you rain down hellfire and not-very-nice ice on entire towns.

divinity 2 crafting overhaul

For all the fearful whispering and concentration camp corralling that surrounds Original Sin 2 's vaunted Source Magic, the actual Source abilities you gain access to end up being kind of anticlimactic.

divinity 2 crafting overhaul

This mod tweaks the stats and effects of unique items so that they feel more special and powerful instead of, well, kinda interchangeable.

divinity 2 crafting overhaul

This mod adds a whopping 1, new recipes, new items, and new mechanics like elemental swords, craftable crafting stations, and armor dyeing. This mod only changes animation speed, not combat stats. This mod grants the pet pal skill to all characters for free right at the start of the game. Despite it being one of the few sources of surefire joy in a rapidly decaying world and in the gameit costs a point in character creation by default. Pet pal is a skill that makes Original Sin 2 a million times better by letting you talk to any animal in the game.

divinity 2 crafting overhaul

Is that extremely barrel-looking, feeling, and tasting object really a barrel? The only downside is that you have to do it manually, and you can only peel back the curtain between this world and the next within a certain range. Midway through Original Sin 2you gain the ability to scan for and talk to ghosts. Here are the best of the thousands-strong bunch. Original Sin 2 has been out since last September, which has given modders time to do everything from paving over cracks to remolding the game in their image.










Divinity 2 crafting overhaul